Polycount 2008 entry - Little Sister (BioShock)- 500tris 128x128 diffuse/opacity.
This was created for one of Polycount's Low Poly Competitions (LPC #05). The task was to translate a modern, 'next-gen' character into a low poly/res version. After just playing BioShock, I felt I had to do a Little Sister from the game. Budget was 500tris and a 128x128 for the character, and 145tris and a 64x64 for any equipment.