Game-Artist.net 2007 entry - RTS Building - 1500tris, 1024x512 diffuse/spec/normal.

Created for Game Artist.net lowpoly competition #11. The task was to create a RTS building in similiar vein to the little buildings in Command and Conquer or Startcraft. My idea was a Mobile Tech centre that would help with upgrades and building (when within proximity of another unit) as well as detecting cloaked enemies with orbiting droids. My first foray into hardsurface modelling. The budget was 1500tris with a 1024x512 texture space.



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