3dtotal 2007 entry - MMO character - 4500tris, 1024x1024 x3 diffuse/spec/normal.
3dtotal had a lowpoly comp back in 2007 consisting of a character that could fit in a MMO world, as well as posessing 3 iterations of armour upgrades within the budget of 4500 tris and a 1024x1024 x3 texture space. This was my first major attempt at sculpting and anatomy - as well as learning the normal mapping ropes for the first time. I tired to center my character around a turkish/persian/middle eastern nomad type character.